
Greetings, adventurers! The instance engine is complete: all fifteen memorial dungeons are open on the realm.
Fifteen memories to relive
Orc's Memory, Sealed Shrine, Endless Tower, Nidhogg's Nest, Hazy Forest, Octopus Cave, Old Glast Heim, Sara's Memory, Bakonawa Lake, Bangungot Hospital, Buwaya Cave, Eclage Interior, Ghost Palace, Malangdo Culvert and Wolfchev Laboratory. Each one keeps its official map, its own monster roster, its final boss, its time limit and its cooldown.
How a run works
Form a party, open the Dungeons panel from the HUD and choose a memorial. The engine keeps one active party per dungeon, spawns a fresh roster and warps everyone back to the field when the boss falls or the timer runs out. Some entrances ask for a party leader, a level range or an item such as the Octopus Hunt Stick; the panel tells you before you commit.
Plan around the cooldowns
Most dungeons can be run back to back, while Sealed Shrine (12 h), Sara's Memory (20 h), Endless Tower (4 h) and the three-day Nidhogg's Nest and Wolfchev Laboratory ask for a little planning. The new Dungeon Atlas on the website lists every entry with its level band, party size, timer, cooldown, boss and return field.
Single-floor adaptation: the official multi-floor scripts are collapsed into one floor with the memorial boss as the objective.
See you in Midgard!

