Update

Greetings, adventurers! Until now, a monster's magic hit you where you stood. Now the battlefield itself changes.

Seven ground skills

  • Safety Wall blocks incoming hits until its charges run out.
  • Firewall burns and pushes back anyone who walks through it.
  • Pneuma turns aside ranged projectiles.
  • Quagmire slows you and weakens AGI and DEX.
  • Venom Dust poisons everyone inside the cloud.
  • Evil Land damages the living and heals undead and demon monsters.
  • Fire Pillar waits on the ground and erupts on contact.

Every field has its own lifetime, radius and caster limit, and the server decides who is inside it. What you see on the ground is the real effect, not a decoration.

More monster families are still being wired up, including stealth, transformations and traps.

See you in Midgard!

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