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Greetings, adventurers! Progress deserves a moment, and rivalries deserve rules.
The level-up moment
Raising your Base Level plays the official level-up effect, a golden beam with an expanding ring and a level sign. The nova even damages nearby monsters with Holy power, so kills, experience and drops keep their normal rules.
Player versus player
- Outside War of Emperium, hold Ctrl and attack a player to start PvP when the realm allows it. WoE keeps direct selection.
- An aggressor's name turns purple, blinks when the timer ends and returns to white.
- Unlawful kills add red karma; hunting monsters cleans it.
- PvP deaths can post a global announcement with both names and guild emblems, and optional PK item drops keep every card, refine and affix.
Small touches
Shadows now sit at the feet of players, monsters and NPCs, attacks step to their real range before striking, and drop names stay visible for ten seconds before appearing on hover.
See you in Midgard!

