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Player stores: selling, buying and barter

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Development updates

Player stores: selling, buying and barter

Player stores support WTS, WTB and WTT offers. Publish a title, prepare up to twelve lots and sit down to show the rose shop bubble. Nearby players can review each complete exchange before confirming it.

The server checks distance, current stock, inventory capacity and tradable-item rules. Close your shop before changing inventory. Offline vending and auctions are planned work, not active features.

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Tip: prepare all quantities before publishing. Once the shop is live, close it before reorganizing the inventory or changing an offer.

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