Update

Greetings, adventurers! Both sides of the battlefield keep growing.

New class skills

  • Wizard: Frost Nova and Meteor Storm.
  • Crusader: Grand Cross.
  • Plus the earlier Brandish Spear, Heaven's Drive, Jupitel Thunder, Occult Impaction, Musical Strike and Slinging Arrow.

Skill effects now apply their statuses on area hits too, so Frost Nova can really freeze a crowd.

Monsters learn their trade

Monsters now hide and reappear, transform into stronger forms, teleport, disarm weapons and armor, push you away, drain your SP, and talk to nearby adventurers with their own lines. Support monsters heal their allies with the classic formula, and several long-cooldown abilities now respect their real timers.

Ground control

Land Protector joins the ground skills: it blocks new ground effects inside its radius while it lasts.

Stealth for players, more traps and the remaining monster families are still in development.

See you in Midgard!

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